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Unity MCP Server

by Artmann

The Unity MCP Server connects Claude with Unity projects using the Model Context Protocol SDK. It allows Claude to access and understand your Unity project's structure and files.

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What is Unity MCP Server?

The Unity MCP Server is a tool that enables Claude, an AI assistant, to interact with and understand Unity projects. It acts as a bridge, providing Claude with access to project information, structure, and files.

How to use Unity MCP Server?

The server can be run using NPX or by cloning the repository and running it locally with Bun. After starting the server, configure Claude by adding it as an MCP server in Claude's configuration file, specifying the command and arguments to execute the server.

Key features of Unity MCP Server

  • List all Unity projects

  • Get detailed project information

  • Access project structure and files

  • Integration with Claude AI

Use cases of Unity MCP Server

  • AI-assisted code generation in Unity

  • Automated debugging and troubleshooting

  • Intelligent asset management

  • Context-aware code completion

FAQ from Unity MCP Server

What is MCP?

MCP stands for Model Context Protocol, a standard for allowing AI models to interact with local tools and environments.

How do I install the Unity MCP Server?

You can install it using NPX or by cloning the repository and running it locally with Bun.

How do I configure Claude to use the Unity MCP Server?

Add the Unity MCP Server as an MCP server in Claude's configuration file (claude_desktop_config.json).

Where can I find the logs for the Unity MCP Server?

On Mac, the logs are typically found in ~/Library/Logs/Claude. On other platforms, refer to the Model Context Protocol documentation.

What if I encounter issues with the Unity MCP Server?

Open an issue on the GitHub repository, providing details about the problem you are facing.