MCP Chess Server
by jiayao
This MCP server allows you to play chess against any LLM. It provides a set of tools to interact with the chessboard, make moves, and analyze game positions.
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What is MCP Chess Server?
The MCP Chess Server is a tool that enables users to play chess against Large Language Models (LLMs) through the MCP (Modular Control Program) framework. It provides a set of functions to manage the chessboard, make moves, and analyze positions.
How to use MCP Chess Server?
To use the server, configure your MCP config with the provided JSON snippet, specifying the command and arguments for the chess server. Once configured, you can interact with the server's tools to start new games, make moves using Standard Algebraic Notation (SAN), and visualize the board state.
Key features of MCP Chess Server
Provides a visual representation of the chessboard.
Determines whose turn it is.
Lists all legal moves for the current player.
Allows making moves using Standard Algebraic Notation (SAN).
Starts a new game with configurable user color.
Finds board positions in a PGN string matching a specified condition.
Use cases of MCP Chess Server
Playing chess against an LLM opponent.
Analyzing chess games and positions.
Visualizing chess board states.
Integrating chess functionality into other applications via the MCP framework.
FAQ from MCP Chess Server
What is UCI notation?
What is UCI notation?
UCI (Universal Chess Interface) notation is a standard way to represent chess moves, indicating the starting and ending squares of a piece (e.g., 'e2e4').
What is SAN notation?
What is SAN notation?
SAN (Standard Algebraic Notation) is a common way to record chess moves using abbreviations for pieces and algebraic coordinates (e.g., 'e4', 'Nf3').
How does the board orientation work?
How does the board orientation work?
The board orientation automatically flips based on the user's assigned color (white or black) to provide a user-friendly view.
What condition format is required for find_position_in_pgn?
What condition format is required for find_position_in_pgn?
The condition format is 'piece_type on square_name'. Valid piece types are 'pawn', 'knight', 'bishop', 'rook', 'queen', 'king'.
What happens if the game is over when calling get_valid_moves()?
What happens if the game is over when calling get_valid_moves()?
The function returns an empty list if the game is over.